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KEY MOD FEATURES
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-Modernized Menu and simplistic in-game HUD

-New AI Coding and Behaviour for Clone Troopers and Droids

-New Shooting Mechanics (CS:GO Style movement inspired)

-Improved Rendering Engine and Graphics

-New Weapons(52 in total)

-Sideways shooting mechanics (beta) with weapons like DC-17 pistol(s), DC-15s

-New Effects Rendering Engine

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The Clone Wars Recreated Roadmap - Showcase Version & 1.0 Build Review

Oct 31 2023News 2 comments

Welcome all In New Article. Less introduction this time. The content is extensive and I will write in less detail to fit limits.

If you want to avoid spoilers please stop reading at Tech Update log.

Tech Update:

Graphics, Saturation and Edge Drawing

  • Borderlands-inspired graphics capture

Rend2 will not be supported in version 1.0. With such a massive amount of NPCs, combat and map quality, this will be a killer for computers.

Entity limit 2048
Polygons: Brush Processing (Detail) from GPU to RAM.

Movement:
Sideway shot key combination. [F] key + direction

That's all in terms of technical updates. To avoid spoilers, stop reading here.

Showcase Remaster:
Rugosa Arc
Current models of clones , droids and weapons
Textures, HUD, weapon graphics, perk system and effects
Animations, movement, combat system
Graphics, rendering, engine + player holster
Maps Revamp
Soundtracks
Training arena +10 Side Ops missions

Build 1.0

The Clone Wars 1.0 is based mainly on the most important missionns No "fillers", useless scenes, or episodes that add nothing to the story. Recently, I have been collecting full documentation in the form of photos (Over 2k to what needs to be fixed) Do not consider images as Final Product.

 

  • SEASON 1
  • Actual Mission Count( Inc. DLC): 240

    Roadmap in real time

    Moddb.com

    Finally, preliminary release dates:

    Showcase Version: November 22
    Full Version: December 27

    Follow the roadmap.

    Thats it for now, Thank You.