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KEY MOD FEATURES
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-Modernized Menu and simplistic in-game HUD
-New AI Coding and Behaviour for Clone Troopers and Droids
-New Shooting Mechanics (CS:GO Style movement inspired)
-Improved Rendering Engine and Graphics
-New Weapons(52 in total)
-Sideways shooting mechanics (beta) with weapons like DC-17 pistol(s), DC-15s
-New Effects Rendering Engine
The Clone Wars Recreated Roadmap - Showcase Version & 1.0 Build Review
Oct 31 2023News 2 comments
Welcome all In New Article. Less introduction this time. The content is extensive and I will write in less detail to fit limits.
If you want to avoid spoilers please stop reading at Tech Update log.
Tech Update:
Graphics, Saturation and Edge Drawing
Rend2 will not be supported in version 1.0. With such a massive amount of NPCs, combat and map quality, this will be a killer for computers.
Entity limit 2048
Polygons: Brush Processing (Detail) from GPU to RAM.
Movement:
Sideway shot key combination. [F] key + direction
That's all in terms of technical updates. To avoid spoilers, stop reading here.
Showcase Remaster:
Rugosa Arc
Current models of clones , droids and weapons
Textures, HUD, weapon graphics, perk system and effects
Animations, movement, combat system
Graphics, rendering, engine + player holster
Maps Revamp
Soundtracks
Training arena +10 Side Ops missions
Build 1.0
The Clone Wars 1.0 is based mainly on the most important missionns No "fillers", useless scenes, or episodes that add nothing to the story. Recently, I have been collecting full documentation in the form of photos (Over 2k to what needs to be fixed) Do not consider images as Final Product.
Actual Mission Count( Inc. DLC): 240
Roadmap in real time
Moddb.com
Finally, preliminary release dates:
Showcase Version: November 22
Full Version: December 27
Follow the roadmap.
Thats it for now, Thank You.